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GodotLens

Godot's own view of your GDScript project: code, scenes, and the running game

Python Local
★ 10 stars Last pushed 2026-10-17 License: Apache-2.0

Topics: Developer Tools

Connect

Review any command before running it. Package names and URLs come from the server's own registry entry.

Package (npm 1.2.0)

npx -y [email protected]

Or add to your MCP client config:

{
  "mcpServers": {
    "godotlens-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "[email protected]"
      ]
    }
  }
}
  • GODOT_LSP_HOST — Godot language server host
  • GODOT_LSP_PORT — Godot language server port (the VS Code extension uses 6008)
  • GODOT_DAP_HOST — Godot debug adapter host
  • GODOT_DAP_PORT — Godot debug adapter port, used by the debug_* tools
  • GODOT_BIN — Godot executable, required by scene_*, project_config and runtime_*
  • GODOT_PROJECT_ROOT — Project root; auto-detected by walking up for project.godot
  • GODOT_LSP_TIMEOUT — Seconds to wait for a single LSP response
  • GODOT_DIAGNOSTICS_TIMEOUT — Seconds to wait for diagnostics after a sync
  • GODOT_VERSION — Override Godot capability detection
  • GODOT_FIND_FILE_LIMIT — Max files gdscript_find inspects across the project
  • GODOT_RUNTIME_MAX_SESSIONS — Max games runtime_run keeps running at once

Package (pypi 1.2.0)

uvx godotlens-mcp

Or add to your MCP client config:

{
  "mcpServers": {
    "godotlens-mcp": {
      "command": "uvx",
      "args": [
        "godotlens-mcp"
      ]
    }
  }
}
  • GODOT_LSP_HOST — Godot language server host
  • GODOT_LSP_PORT — Godot language server port (the VS Code extension uses 6008)
  • GODOT_DAP_HOST — Godot debug adapter host
  • GODOT_DAP_PORT — Godot debug adapter port, used by the debug_* tools
  • GODOT_BIN — Godot executable, required by scene_*, project_config and runtime_*
  • GODOT_PROJECT_ROOT — Project root; auto-detected by walking up for project.godot
  • GODOT_LSP_TIMEOUT — Seconds to wait for a single LSP response
  • GODOT_DIAGNOSTICS_TIMEOUT — Seconds to wait for diagnostics after a sync
  • GODOT_VERSION — Override Godot capability detection
  • GODOT_FIND_FILE_LIMIT — Max files gdscript_find inspects across the project
  • GODOT_RUNTIME_MAX_SESSIONS — Max games runtime_run keeps running at once

Related servers

Listed in punkpeye/awesome-mcp-servers (MIT)

Data from the Official MCP Registry